• Facebook
  • Twitter
  • Twitch
  • YouTube
  • Instagram
  • redditsquare

Copyright © 2018 GungHo Online Entertainment America, Inc. All rights reserved.  This website, and the information which it contains, is the property of GungHo Online Entertainment America, Inc. (“GungHo”) and its affiliates and licensors, and is protected from unauthorized copying and dissemination by United States copyright law, trademark law, international conventions and other intellectual property laws. Call of Guardians is a trademark or a registered trademark of GungHo in the United States and certain countries. All  product names and logos are trademarks or registered trademarks of GungHo. All other company and product names and logos are trademarks or registered trademarks of their respective owners in certain countries.

Patch Notes Version 0.4.2

January 22, 2019

 

 

Today’s patch includes a variety of fixes/improvements. Details on the update are below:

 

Version 0.4.2

 

New Features:

  • Battle results screen is now skippable

  • Main menu tooltips can now be skipped by tapping on the screen

  • Textures for Units and Guardians on the battlefield improved to be clearer and more vibrant

  • Guardian Select Screen now features animated characters

 

UI Improvements:

  • Battle results screen was redesigned for improved readability

  • Initial loading screen now shows more information

  • Card Panel in battle received several small usability improvements

  • Battle Deck and Card Collection updated to show the information below:

    • Card rarity displayed on cards

    • Card count display adjusted

    • Card type display added

 

Balance Changes:

  • Guardian respawn time increased from 5, 7, 11 seconds to 7, 9, 12 seconds (the respawn time increases each time your Guardian dies during a match)

 

Bug Fixes:

  • The game now uses less memory and players should experience fewer crashes

  • Attempting to use an ability with insufficient energy will now correctly display "Not Enough Energy"


Excited for the new changes? Be sure to hit us up on Facebook or Twitter to let us know what you think!

Please reload

Please reload